2014-04-15 14:51:06 - Global 2D Gesture Recognition Market 2012-2016 - a new market research report on companiesandmarkets.com
The Global 2D Gesture Recognition market is to grow at a CAGR of 26.4 percent over the period 2012-2016. One of the key factors contributing to this market growth is the need for cost-effective gesture recognition solutions. The Global 2D Gesture Recognition market has also been witnessing an increasing number of acquisitions of pure-play gesture recognition technology companies by larger corporations. However, the lack of standardization in gesture movements could pose a challenge to the growth of this market.
The vendor landscape of the Global 2D Gesture Recognition market consists of a number of companies that are involved solely in the development of gesture recognition technology and devices. A number of companies are already considering the option of providing gesture recognition
technology as part of their product portfolio. In July 2011, Qualcomm Inc., a provider of next-generation mobile technologies, acquired the gesture recognition assets of GestureTek Technologies Inc. Following this, the technology was embedded into Qualcomm´s Snapdragon processors, thereby helping its customers develop devices that are gesture recognition-enabled.
One of the major drivers in the market is the need for cost-effective gesture recognition solutions. 2D gesture recognition solutions require only the software and a camera with a sensor. Due to technological advancements, the costs of these devices are reducing tremendously. This is encouraging end-users to adopt 2D gesture recognition technology, which is supporting the growth of the market.
One such challenge is the high adoption of 3D gesture recognition technology. 3D gesture recognition technology is one of the latest additions in the Gaming industry. Therefore, the demand for 3D gesture recognition solutions is expected to increase significantly during the forecast period. This will adversely affect the growth of the Global 2D Gesture Recognition market.
The key vendors dominating this space include Cognitec Systems GmbH, Cognivue Corp., eyeSight Mobile Technologies Ltd., GestureTek Technologies Inc., Omek Interactive Ltd., PointGrab Ltd., and SoftKinetic Inc.
The other vendors mentioned are Cross Match Technologies Inc., Elliptic Labs, Irisguard Inc., Intel Corp., Microchip Technology Inc., Pebbles Ltd., Pyreos Ltd., Qualcomm Inc., and Thalmic Labs Inc.
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