2012-11-21 18:52:57 - New Consumer Goods research report from Euromonitor International is now available from Fast Market Research
Toys and games contracted by 1% in current value terms as major video games hardware platforms continued their descent towards the end of their life cycle. This had a knock-on effect in video games software as developers became less enthusiastic in releasing new games titles. In traditional toys and games, often touted as recession proof, products targeting lower price segments fuelled growth in the category, which saw current value growth of 1% in 2011. Euromonitor International industrial...
Euromonitor International's Toys and Games in Australia report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2007-2011, allowing you to identify the sectors driving growth. It identifies the leading
companies, the leading brands and offers strategic analysis of key factors influencing the market - be they new product developments, distribution or pricing issues. Forecasts to 2016 illustrate how the market is set to change.
Full Report Details at
Product coverage: Traditional Toys and Games, Video Games.
Data coverage: market sizes (historic and forecasts), company shares, brand shares and distribution data.
Why buy this report?
* Get a detailed picture of the Toys and Games market;
* Pinpoint growth sectors and identify factors driving change;
* Understand the competitive environment, the market's major players and leading brands;
* Use five-year forecasts to assess how the market is predicted to develop.
Euromonitor International has over 40 years' experience of publishing market research reports, business reference books and online information systems. With offices in London, Chicago, Singapore, Shanghai, Vilnius, Dubai, Cape Town, Santiago, Sydney, Tokyo and Bangalore and a network of over 800 analysts worldwide, Euromonitor International has a unique capability to develop reliable information resources to help drive informed strategic planning.
Partial Table of Contents:
TOYS AND GAMES IN AUSTRALIA
LIST OF CONTENTS AND TABLES
Toys and Games Falls 1% in 2011
the Australian Economy - No Worries!
Consolidation and Proliferation
the Internet Continues To Reshape the Industry
Toys and Games Gears Up for Strong Growth
Key Trends and Developments
Game on for Australia
Private Label Extends Its Appeal
Licensing Brings Fresh Growth
Summary 1 Top Toy Licences Ranked by Value in 2011
Table 1 Sales of Toys and Games by Category: Value 2006-2011
Table 2 Sales of Toys and Games by Category: % Value Growth 2006-2011
Table 3 Toys and Games Company Shares by Value 2008-2011
Table 4 Toys and Games Brand Shares by Value 2008-2011
Table 5 Sales of Toys and Games by Distribution Format: % Analysis 2006-2011
Table 6 Forecast Sales of Toys and Games by Category: Value 2011-2016
Table 7 Forecast Sales of Toys and Games by Category: % Value Growth 2011-2016
Summary 2 Research Sources
Funtastic Ltd in Toys and Games (australia)
Summary 3 Funtastic Ltd: Key Facts
Summary 4 Funtastic Ltd: Operational Indicators 2010-2011
Summary 5 Funtastic Ltd: Competitive Position 2011
Hunter Products Ltd in Toys and Games (australia)
Summary 6 Hunter Products Ltd: Key Facts
Summary 7 Hunter Products Ltd: Operational Indicators 2010-2011
Summary 8 Hunter Products: Competitive Position 2011
Mega Brands Australia in Toys and Games (australia)
Summary 9 Mega Brands Australia: Key Facts
Summary 10 Mega Brands Australia: Competitive Position 2011
Moose Enterprise Pty Ltd in Toys and Games (australia)
Summary 11 Moose Enterprise Pty Ltd: Key Facts
Summary 12 Moose Enterprise Pty Ltd: Operational Indicators 2010-2011
Toys "r" US (australia) Pty Ltd in Toys and Games (australia)
Summary 13 Toys "R" Us Australia Ltd: Key Facts
Summary 14 Toys "R" Us Australia: Operational Indicators 2010-2011
Summary 15 Toys "R" Us Australia Ltd: Private Label Portfolio
Summary 16 Toys "R" Us Australia Ltd: Competitive Position 2011
Table 8 Sales of Traditional Toys and Games by Category: Value 2006-2011
Table 9 Sales of Traditional Toys and Games by Category: % Value Growth 2006-2011
Table 10 Traditional Toys and Games by Type: % Value Breakdown 2006-2011
Table 11 Traditional Toys and Games Company Shares by Value 2008-2011
Table 12 Traditional Toys and Games Brand Shares by Value 2008-2011
Table 13 Sales of Traditional Toys and Games by Distribution Format: % Analysis 2006-2011
Table 14 Forecast Sales of Traditional Toys and Games by Category: Value 2011-2016
Full Table of Contents is available at:
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