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Recent Study: Gaming 2013: Investment and M&A Analysis, Industry Trends, and Market Outlook


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2013-12-04 13:31:00 - New Consumer Goods research report from MindCommerce is now available from Fast Market Research

The gaming sector continues to represent a high growth and value sector within the digital entertainment realm. However, certain sub-segments stand-out in terms of anticipated high growth potential.

Investment trending in the gaming sector had reshaped to some degree in terms of value vs. growth in the post-Zynga era. Investments in gaming indicated signs of slumping, but gained confidence earlier in the year as evidenced by certain deal making in terms of investment and M&A. Certain gaming sub-sectors, particularly mobile, mobile-social, TV-integrated game, and middleware technology, have indicated promise for 2014 and beyond.

This research evaluates the gaming investment and M&A trends during the period 2010-2013. The report analyzes the transition of gaming business models in different gaming sectors and the impact

on investment market. The role of alternative financing as a bridge to institutional investment for the gaming sector including the trending social, casual, and MMO categories. The report also evaluates major gaming M&A and investment deals from the perspective of the impact on current landscape and anticipated future market direction.

Full Report Details at
- www.fastmr.com/prod/739288_gaming_2013_investment_and_ma_analysi ..

The report includes recommendations and guidance for gaming companies to attract funding and investors to choose optimal gaming sub-sectors in 2014 and beyond. The report coverage includes various usage modalities such as mobile, wireless tablet, console, and PC, as well as the influence of middleware and advertising sub-sectors.

Target Audience:

* Digital entertainment companies
* Data and telecommunication service companies
* Providers of digital content, commerce, and applications
* Investment community including private equity and hedge funds
* Gaming companies of all types including online, mobile, and console

Companies in Report:

* Activision-Blizzard
* AppGenius
* Apple
* Boomzap Entertainment
* Caesars Interactive
* Chillingo
* Concept Art House
* DeNA
* Disney
* Double Down Interactive
* DraftKings
* Electronic Arts
* Epic
* Facebook
* GaiKai
* Gamble World
* Game Insight
* GetFunded.com
* Gigya
* Gloops
* Golden Fingers
* Google
* GREE
* GungHo Entertainment
* Hattrick
* Heyzap
* IBM
* IGT
* IMI.VC
* Indiegogo.com
* KakaoTalk
* Kickstarter
* King
* Kwarter
* Line
* Microsoft
* Mobage
* MOVL
* Natural Motion
* NCSoft
* Nexon
* NgMoco
* Nintendo
* Playdemic
* Playdom
* Playfish
* Playspan
* Pokelabo
* PopCap
* Poppy
* PrePlay
* Robotoki
* Rock Gaming
* Rumble Entertainment
* SecretNewCo
* Shiver Entertainment
* Sneaky Games
* SoftBank
* Sony
* Supercell
* Tencent
* Twitch
* Unity
* Visa
* WeChat
* WhatsApp
* Wooga
* Zattikka
* Zynga

Partial Table of Contents:

1.0 EXECUTIVE SUMMARY
2.0 GAMING INVESTMENT TRENDS 2013
2.1 SECOND SCREEN INCLUDING MOBILE DEVICES AND TV
2.2 SOCIAL VS. GAME NETWORK
2.3 GAMING DEALS
2.4 POST ZYNGA ERA IN MIDDLEWARE GAMIFICATION & SOCIAL ELEMENTS INTEGRATION
3.0 GAMING INDUSTRY TRASITION AND FRAGMENTATION ANALYSIS
4.0 GAMING SECTOR AND BUSINESS MODEL ANALYSIS
5.0 VALUE VS. VOLUME REGIONS
6.0 MERGER & ACQUISITION (M&A) REVIEW AND ANALYSIS
7.0 GAMING VENTURE CAPITAL (VC) REVIEW AND ANALYSIS
8.0 CROWDFUNDING TREND AND CASE ANALYSIS
8.1 KICKSTARTER PERFORMANCE
8.2 APPGENIUS WITH GETFUNDED.COM
8.3 POPPY WITH KICKSTARTER FOR AR GAMES
8.4 GOLDEN FINGERS WITH INDIEGOGO.COM FOR WRITEON GAME
9.0 INVESTMENT CASE ANALYSIS
9.1 IBM FOUNDER FAMILY ON PLAYDEMIC FOR SOCIAL GAME
9.2 ZATTIKKA ACQUISITION OF HATTRICK, CONCEPT ART HOUSE AND SNEAKY GAMES
9.3 SUPERCELL FUNDING AND TREND AROUND FREEMIUM MODEL
9.4 IMI.VC INVESTMENT FOR GAME INSIGHT
9.5 ROCK GAMING INTEREST ON CAESARS INTERACTIVE
9.6 NEXON INVESTMENT TO RUMBLE ENTERTAINMENT, ROBOTOKI, SHIVER ENTERTAINMENT, AND SECRETNEWCO
10.0 CONCLUSION AND OPPORTUNITY ANALYSIS
10.1 OPPORTUNITY CHART BY GAMING SECTORS
10.2 OPPORTUNITY IN MOBILE AND TABLET GAMING PLATFORM
10.2.1 ONLINE AND MOBILE GAME COMPANY
10.2.2 CONSOLE GAME COMPANY
10.2.3 INDEPENDENT GAME COMPANY
10.2.4 TELECOM AND DISTRIBUTION COMPANY
10.2.5 VENTURE CAPITAL FIRMS
10.2.6 PRIVATE EQUITY FIRMS
10.3 OPPORTUNITY IN SOCIAL AND CASUAL GAMING SECTOR
10.3.1 ONLINE AND MOBILE GAME COMPANY
10.3.2 CONSOLE GAME COMPANY
10.3.3 INDEPENDENT GAME COMPANY
10.3.4 TELECOM AND DISTRIBUTION COMPANY
10.3.5 VENTURE CAPITAL FIRMS
10.3.6 PRIVATE EQUITY FIRMS
10.4 OPPORTUNITY IN MMO SECTOR
10.4.1 ONLINE AND MOBILE GAME COMPANY
10.4.2 CONSOLE GAME COMPANY
10.4.3 INDEPENDENT GAME COMPANY
10.4.4 TELECOM AND DISTRIBUTION COMPANY
10.4.5 VENTURE CAPITAL FIRMS
10.4.6 PRIVATE EQUITY FIRMS
10.5 OPPORTUNITY IN CONSOLE AND PC GAMING SECTOR
10.5.1 ONLINE AND MOBILE GAME COMPANY
10.5.2 CONSOLE GAME COMPANY
10.5.3 INDEPENDENT GAME COMPANY
10.5.4 TELECOM AND DISTRIBUTION COMPANY
10.5.5 VENTURE CAPITAL FIRMS
10.5.6 PRIVATE EQUITY FIRMS
10.6 OPPORTUNITY IN MIDDLEWARE SECTOR
10.6.1 ONLINE AND MOBILE GAME COMPANY
10.6.2 CONSOLE GAME COMPANY

Full Table of Contents is available at:
-- www.fastmr.com/catalog/product.aspx?productid=739288&dt=t

About Mind Commerce

The Mind Commerce mission is to provide customized research, consulting, training, and writing services for the telecommunications and IT industry within their areas of expertise. Mind Commerce clients include manufacturers, developers, service providers, industry organizations, and government. Mind Commerce partners include various leading firms in the telecommunications industry. View more research from MindCommerce at www.fastmr.com/catalog/publishers.aspx?pubid=1011

About Fast Market Research

Fast Market Research is an online aggregator and distributor of market research and business information. We represent the world's top research publishers and analysts and provide quick and easy access to the best competitive intelligence available.

For more information about these or related research reports, please visit our website at www.fastmr.com or call us at 1.800.844.8156.


Author:
Bill Thompson
e-mail
Web: www.fastmr.com
Phone: 18008448156

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